Patch 26.13 drops on June 24, 2026 — the patch Mid-Season Invitational 2026 will be played on. It brings the debut of Locke, the Ashen Exorcist (League’s only new champion of 2026), alongside a clear ADC power spike (Draven, Aphelios, and Kai’Sa all buffed) and surgical nerfs to pro-play staples K’Sante, Sion, and Rumble. This patch 26.13 tier list covers all five roles based on 26.12 win rate data adjusted for the incoming changes. For context on where champions stood before, see our Patch 26.12 tier list.
| Campeón | Tier | WR% | Rol | Por qué |
|---|---|---|---|---|
| | S+ | 53.4% | top | AP carry top untouched — continues to dominate with Riftmaker + Rylai's |
| | S+ | 54.1% | jungle | Untouched again — still the fastest snowball clear in the game |
| | S+ | 52.9% | mid | Q/W AP ratio buffs still paying dividends from 26.12 |
| | S+ | 53.8% | adc | Best lane bully untouched — Galeforce + Kraken stays oppressive |
| | S | 52.5% | adc | Buffed Stand Aside frequency + ult damage = lane monster that scales better |
| | S | 52.1% | mid | Direct buffs snap her back into the solo queue S tier she left in 26.10 |
| | S+ | 54.2% | support | Dominant in extended teamfights — untouched while Bard and Senna get hit |
| | S | 51.8% | adc | Multi-weapon damage buffs unlock late-game hypercarry — rewards mastery |
| | S | 51.5% | top | Buffed in 26.13 — versatile fighter excels in teamfight and split-push |
| | S | 51.9% | jungle | Buffs push her back into S tier — Marks pressure translates into map control |
Key Changes in Patch 26.13
Patch 26.13 is a focused MSI tune-up — fewer than 15 champion changes, a Doran’s Helm nerf, and one major system shift via Imperial Mandate. Here’s what matters for solo queue climbing.
Champion Buffs
- Draven — Stand Aside (E) cooldown reduced; ultimate (R) base damage increased. He throws more knocks and deletes squishies faster in skirmishes.
- Aphelios — Damage increased across multiple weapon combinations. Calibrum poke, Infernum AoE, and Crescendum auto resets all get marginal but stacking improvements that compound into meaningful late-game burst.
- Kai’Sa — Q missile damage raised. Reduces the number of auto-attacks needed to evolve Q, accelerating the spike that makes her a teamfight menace.
- LeBlanc — Shackle (E) chain range and slow duration slightly increased. Gives her the burst window she lost when she fell out of S tier in patch 26.10.
- Vex — Gloom (passive) damage per mark increased. Rewards the poke pattern that defines her laning phase.
- Zaahen — Base AD and W ability power ratio buffed, pushing her into teamfight threat territory across both fighter and bruiser builds.
- Olaf, Kindred, Poppy, Qiyana — Targeted jungle/skirmish buffs to widen the jungle champion pool ahead of MSI’s Fearless draft format.
Champion Nerfs
- Senna — Hit alongside Doran’s Helm nerf. Her hybrid marksman + support pattern, powered by the Helm’s safety, is specifically targeted. Expect a meaningful drop in her win and pick rate.
- K’Sante, Rumble, Sion — All three receive base stat or ability nerfs aimed at their dominance in professional play. Rumble’s AoE in The Equalizer (R) is reduced. Sion’s Q shockwave damage and K’Sante’s crowd control duration are trimmed.
- Bard — Meep damage formula changed from 35 (+10 per 5 Chimes) to 30 (+6 per 5 Chimes). He loses scaling damage past 20+ Chimes — noticeable in long games.
- Brand — Mana cost increased to 90 at all ranks (from 70–90) and Blaze detonation max-health damage lowered from 8–12% to 6–12%. He’s harder to spam in lane.
- Cassiopeia — Health per level reduced from 104 to 98. Small but compounds over a long game into a tangible durability loss versus poke.
- Rek’Sai — Directional damage or burrow CD adjusted; she becomes easier to play around in the jungle matchup.
Item Changes
- Imperial Mandate — Efficiency buff that makes it more viable on enchanters and mage supports. Karma, Lulu, and Sona may see it as a second-item power spike.
- Doran’s Helm — Passive healing reduced. The item was providing excessive sustain to marksmen (especially Senna and Jhin), enabling tanky hybrid builds that bypassed their intended glass-cannon identity.

Top Lane Tier List — Patch 26.13
The top lane meta continues to favor AP carry threats and durable bruisers. Three pro-play picks (K’Sante, Rumble, Sion) take nerfs, which opens the door for versatile fighters and AP threats. Check our deeper dive in the Top Lane tier list 2026.
S+ Tier
72% lane share 5.2% pick rate
Mordekaiser dominates the AP carry top niche with 53.4% win rate heading into 26.13. Riftmaker, Rylai’s Crystal Scepter, and Demonic Embrace stack into a health-scaling monstrosity that neither bruiser nor tank can easily kill in a 1v1 duel. The Realm of Death ultimate (R) is uniquely suited to punishing isolated targets — and with three pro-play bruisers nerfed, his carry threat goes up in solo queue as players abandon those picks.
68% lane share 4.8% pick rate
Garen sits at 52.5% win rate and is untouched this patch. He is the premier zero-skill-floor carry option for players learning the top lane fundamentals — silence, spin, Vilomah, and the passive regeneration make him effective across all MMR brackets.
S Tier
Zaahen receives direct buffs to base AD and W AP ratio in 26.13. As a versatile melee fighter with a knockup, on-hit passive, and teamfight dash (R), she thrives in the current teamfight-heavy compositions. Expect her pick rate to rise significantly now that K’Sante and Sion are less oppressive in lane.
71% lane share 6.1% pick rate
Aatrox carried over the 26.12 Q sweetspot buffs with a 52.1% win rate — still the strongest flex pick for players who want a champion that scales and teamfights. The nerf to K’Sante removes one of his most problematic lane counters.
65% lane share 5% pick rate
Jax benefits indirectly from the K’Sante, Rumble, and Sion nerfs. His 1v1 dueling is strong against the remaining S-tier bruisers, and the 26.12 mana and E buffs remain active.
A Tier
Malphite — consistent pick into auto-attack heavy compositions; the engage in Unstoppable Force (R) remains one of the most reliable initiation tools in the game. Darius — passive stacks combined with ghost-enhanced chase make him a lane bully, though he requires lane leads to carry games past 25 minutes. Fiora — punishes the stationary bruisers that populate the S and A tier; her Vitals mechanic gives her a unique angle against the tankier meta.
B Tier
K’Sante, Rumble, Sion all take nerfs this patch — K’Sante’s CC duration, Rumble’s Equalizer AoE, and Sion’s Q shockwave damage. None are unplayable, but they go from must-ban considerations to solid-but-counterable picks.

Jungle Tier List — Patch 26.13
The jungle landscape shifts with four buffs (Olaf, Kindred, Poppy, Qiyana) and one nerf (Rek’Sai), but the ceiling of the role remains unchanged: Master Yi.
S+ Tier
78% lane share 7.2% pick rate
Master Yi enters patch 26.13 at 54.1% win rate and completely untouched. His hyper-clear, fast scaling, and execute damage make him the single best low-to-mid elo carry pick. Kraken Slayer into Rageblade remains the dominant build path.
S Tier
74% lane share 5.5% pick rate
Amumu — consistent mass CC in Curse of the Sad Mummy (R) and easy clear make him a dominant teamfight enabler. His win rate holds at 53.0%. Works best with a comp that can follow up on the chains.
61% lane share 3.2% pick rate
Kindred receives buffs this patch. The Marks mechanic synergizes with early pressure over contested camps, generating a map-control advantage that snowballs effectively. Lamb’s Respite (R) also has unique defensive utility in close teamfights. Expect her play rate to rise noticeably at MSI.
58% lane share 3.8% pick rate
Olaf is buffed in 26.13 and rises into S tier. His path-of-least-resistance playstyle (Berserk + Ghost + dive) is uniquely effective in the current meta where squishies in the bot lane are getting more prevalent. His ultimate (R) makes him unkiteable by supports, which is especially punishing for the Rell/Seraphine picks popular in teamfight comps.
A Tier
65% lane share 4.4% pick rate
Briar — strong dive setup, consistent snowball, and high damage ceiling. She sits at 52.7% win rate but requires a comfort level with her self-restraint mechanic.
55% lane share 2.1% pick rate
Qiyana receives buffs and moves from B to A tier. Supreme Display of Talent (R) is a one-shot threat in low health fights. She excels when building assassin items and securing early wins through ganking squishy mid laners.
B Tier
Rek’Sai takes a direct nerf this patch, reducing her effectiveness in the jungle matchup. She drops from A to B tier. Lee Sin is still recovering from the 26.12 Q/AD nerfs — he’s playable but requires more skill investment for less reward than before. Vi remains solid but lacks the raw impact of the S-tier options.
Mid Lane Tier List — Patch 26.13
Mid lane sees the biggest meta disruption of the patch. LeBlanc and Vex are buffed; Cassiopeia and Brand are nerfed; and most importantly, Locke debuts. Read our complete Locke LoL guide for full build, runes, and ability breakdown before queuing him up.
S+ Tier
67% lane share 5.1% pick rate
Sylas carries over the 26.12 AP ratio buffs on Q and W, giving him a 52.9% win rate. He is the safest S-tier pick in mid — the chain CC and Hijack (R) mechanic that copies enemy ultimates make him uniquely effective in any meta with high-impact ults. Into the current top-jungle pool (Mordekaiser, Amumu, Olaf), the ultimates he steals are game-deciding.
S Tier
62% lane share 4.3% pick rate
LeBlanc returns to S tier with a direct buff to her Ethereal Chains (E) range and slow duration. The mobility gap between her dash resets and a buffed shackle window now reliably one-shots most carries at the 15-minute mark. She transitions from “strong in skilled hands” to “strong in any hands” with this change.
60% lane share 3.9% pick rate
Vex gets a Gloom (passive) damage per mark increase. The poke-heavy laning phase that defines her identity becomes more punishing — each CC-into-auto-reset cycle deals noticeably more burst, and she already had one of the highest first-blood rates among control mages.
58% lane share 4.8% pick rate
Syndra maintains her 51.6% win rate from 26.12 — the base stat buffs from that patch are still contributing. She remains the go-to blind-pick mage: reliable CC, strong laning, and a kill-confirm ultimate (R) that doesn’t require skill expression to activate.
A Tier
73% lane share 8.5% pick rate
Ahri — high pick rate (8.5%) and reliable mid-tier performance. Her Q waveclear, charm follow-up, and three-charge Spirit Rush (R) make her beginner-friendly without sacrificing impact. The current meta (more teamfights, fewer assassins running wild) suits her kit.
Locke — Unranked / Unplayed

Locke (the Ashen Exorcist) debuts in this patch. He is an AP melee assassin designed around stacking ritual nails on targets and detonating them with his ultimate — a high-mechanical-expression kit that rewards pattern recognition and combo timing. Because there is zero live data available at patch launch, he is unranked in this tier list. Check our full Locke champion guide for the pre-release build, runes, and ability breakdown. AI tools like buildzcrank will adapt Locke’s recommended builds in real time as match data accumulates in the first 48 hours of the patch.
B Tier
Cassiopeia loses 6 health per level — small, but over a 25-minute game she arrives at teamfights with about 150 fewer HP, making her squishier in poke wars and all-ins. Brand faces higher mana costs and reduced Blaze detonation damage, specifically targeting his oppressive lane phase. Both drop from A to B tier.
ADC Tier List — Patch 26.13
The ADC meta is the most impacted role in patch 26.13. Three carry champions get buffed while Senna — the role’s safe-scaling anomaly — gets nerfed alongside a Doran’s Helm passive change. Bot lane is shifting from safe, poke-oriented play to aggressive, damage-dense carries. For a complete meta breakdown see the ADC tier list 2026.
S+ Tier
80% lane share 8.1% pick rate
Caitlyn is untouched and remains the best ADC in the game. Her Headshots, traps, and net provide consistent damage patterns that don’t require precise positioning. Galeforce + Kraken Slayer is the primary build, and she fares well into the aggressive support meta (Rell, Seraphine, Sona) because her range outpaces most engage initiations.
S Tier
64% lane share 4.9% pick rate
Draven is the biggest winner of patch 26.13 among ADCs. His Stand Aside (E) cooldown reduction and ultimate (R) damage increase combine into a champion who can punish more aggression in lane and close out kills more reliably. The window between his Level 2 and Level 6 power spikes — historically his best snowball moment — now has more levers to pull. High skill floor; high reward.
58% lane share 3.7% pick rate
Aphelios gets damage increases across multiple weapon combinations. Calibrum poke deals more in lane; Infernum AoE damage scales better into late-game teamfights; Crescendum resets deal more per auto. The weapon rotation that skilled Aphelios players optimize is now meaningfully more punishing, pushing him from A tier into S.
72% lane share 6.3% pick rate
MissFortune — strong teamfight scaling and Bullet Time (R) during Rell or Seraphine follow-up remains devastating. She’s untouched and benefits from Senna moving out of the dominant pick slot.
69% lane share 5.8% pick rate
Kai’Sa receives a Q missile damage buff that accelerates her evolution threshold by roughly 3-4 auto-attacks in a typical game. She moves from a consistent A-tier pick to S tier — the ability to adapt her evolution path to the game state (physical evolution into tanks, magic evolution into carries) gives her flex that single-build ADCs lack.
A Tier
Jinx (50.9%) — hypercarry with strong late presence; her passive (Get Excited!) makes her the best ADC at turning kills into extended fights. Kog’Maw (53.6%) — highest late-game DPS in the pool; played with enchanters (Sona, Lulu) the damage output becomes absurd past 3 items. Jhin — loses some passive sustain from the Doran’s Helm nerf but remains an A-tier burst ADC with strong early itemization through Galeforce.
B Tier
55% lane share 4.2% pick rate
Senna drops. The Doran’s Helm nerf directly targets her marksman hybrid sustain pattern — she was using the item to enable an unusually safe late-game scaling that circumvented her intended support identity. Expect a 1-2% drop in win rate as the Helm passive is reduced.
Support Tier List — Patch 26.13
Support sees targeted nerfs to poke-heavy picks (Bard, Brand) while the Imperial Mandate buff opens up space for enchanter mages (Karma, Lulu, Sona) who can now build the item as a viable second-item power spike.
S+ Tier
76% lane share 5.4% pick rate
Seraphine dominates at 54.2% win rate and is untouched this patch. Stage Presence passive (double-cast on ally presence), poke + heal in a single kit, and an ultimate that can chain through multiple targets make her the go-to teamfight support. Her win rate increases further as Bard and Senna move out of dominant picks.
S Tier
70% lane share 4.6% pick rate
Rell is untouched. Crash Down (R) into Magneto Storm chains remains one of the highest-crowd-control ultimates in the game. She synergizes particularly well with Draven (who benefits from a short follow-up window to keep axes) and MissFortune (Bullet Time in a stunned-and-slowed cluster).
65% lane share 3.8% pick rate
Sona benefits indirectly from the Imperial Mandate buff and the Doran’s Helm nerf reducing Senna’s sustain advantage. Her Crescendo (R) + Imperial Mandate combo now has an easier path to being the most efficient support damage setup in the game. The Kog’Maw + Sona duo in particular becomes a priority pick in organized play.
62% lane share 4.1% pick rate
Lulu — Polymorph (E) into Wild Growth (R) is the most reliable hypercarry-saving toolkit. With Caitlyn, Draven, Aphelios, and Kog’Maw all strong this patch, Lulu’s value naturally rises as a protector support.
A Tier
Nami — Aqua Prison (Q) CC, heal, and Tidal Wave (R) disengage make her safe into aggressive lanes. Alistar — engage support with exceptional level 2 power; pairs well with Draven’s aggressive lane pattern. Karma — Imperial Mandate buff makes her second-item spike more valuable in poke compositions.
B Tier
58% lane share 3.3% pick rate
Bard drops from A to B tier. The Meep formula change from 35 (+10 per 5 Chimes) to 30 (+6 per 5 Chimes) removes significant damage in Chime-heavy late-game scenarios. He is still effective on roam-heavy compositions but the skill floor for extracting value from him increases.
Brand also drops — higher mana costs and reduced Blaze detonation reduce his oppressive lane phase that was previously strong with Senna. Without Senna adjacent to him in lane, Brand loses one of his best play partners.

How We Rank Champions
This tier list combines three data sources:
- Win rate data from patch 26.12 (Emerald+ solo queue, minimum 1000 games per champion-role combination). Win rate is the strongest signal for generalist players — it reflects real outcomes, not theoretical peak performance.
- Projected impact of patch 26.13 changes. Each buff or nerf is evaluated against the champion’s existing win rate trajectory and core item path. A buff to a champion with 48% WR means more than the same buff to one at 53%.
- Composition meta context. Some champions are strong in isolation but stronger or weaker depending on what’s around them. Sona at S tier partly reflects the prevalence of hypercarry ADCs. Rell at S tier reflects the CC-chain setup that Seraphine and MissFortune reward.
Tier definitions:
- S+ — Win rate above 52.5%, strong in most compositions, minimal counterplay
- S — Win rate above 51%, strong playmaking potential, reliable in most game states
- A — Competitively viable, strong in their specific niches or compositions
- B — Situational or falling from higher tiers due to nerfs; still viable in the right hands
Frequently Asked Questions
What is the best champion to climb with in patch 26.13?
Master Yi in the jungle is the safest answer — 54.1% win rate and untouched by this patch. For mid lane, Sylas (52.9% WR) and LeBlanc (buffed directly in 26.13) are the two strongest picks. If you play ADC, Caitlyn remains S+ at 53.8%.
Is Locke good in patch 26.13?
Locke is unranked in this tier list because no live match data exists yet. He is an AP melee assassin designed for mid lane, with a high mechanical expression combo revolving around ritual nails and an execution ultimate. If you want to play him day one, read our full Locke champion guide first — he has a notably steep learning curve.
Why did Senna drop so much in this patch?
Senna is hit by two simultaneous changes: a direct nerf to her base kit and a nerf to Doran's Helm, the item that was enabling her marksman-support hybrid sustain. The combination removes her ability to safely scale without trading — expect her win rate to drop 1.5-2% from her 26.12 baseline.
Is Draven worth picking up for this patch?
Yes — Draven is the most improved ADC in 26.13. His Stand Aside cooldown reduction and ultimate damage increase are both meaningful, not cosmetic. He is still a high-skill-floor carry (axes require specific positioning habits), but the buffed version is genuinely S tier in the hands of a player with 30+ games on him.
What patch does MSI 2026 play on?
MSI 2026 is played on patch 26.13, which releases June 24. Pro teams will be barred from picking Locke during the tournament — he's a new champion and follows the standard 2-week tournament blackout rule. The meta for MSI will center around K'Sante and Sion nerfs (reducing pro-play bruisers) and Draven/Aphelios/LeBlanc buffs (opening aggressive, mechanical picks).
Patch 26.13 is a bottom-lane-first patch: buffed ADCs, a specifically targeted Senna nerf, and an Imperial Mandate change for enchanters. In solo queue, the safest path to climbing remains the S+ champions — Master Yi in the jungle, Sylas or LeBlanc mid, Caitlyn in the ADC slot, and Seraphine support. For Locke players looking to debut the new champion, tools like buildzcrank will refine his optimal builds in real time as live data from the first 48 hours shapes the actual win-rate picture.